Jox Digital
"It's-a me, Mario" (Or Is It?)
When I am making a new game, my main character (as well as most game objects) starts out as a simple box or rectangle. Progressing past...
Feed Me Feedback
Recently, I released the first fully playable version of a game that I have been working on. I sent copies out to my friends to...
Stick Figures Reimagined
With the advancement of technology, game art has evolved considerably over the last few decades. Every year studios push to offer the...
Your Career is Loading...
When you are searching for jobs, it can be difficult to know where to begin. What are you supposed to do to find those job openings? Here...
Making Sense(s) of Your Game
Have you ever noticed that your game doesn’t quite feel as good as the classic games? That is because those classic games are fudging...
Building your Portfolio
When you are applying to game development jobs, there is one thing that is more important than your resume or your cover letter...
Bob The Builder (of Games)
It is easy to start a game project but even the most seasoned developers often have trouble finishing what they started. Many developers...
It's Unreal How Unity Works (And Vice Versa)
Game engines are an extremely valuable tool for developing pretty much any genre of game you can think of. The two biggest engines out...
The Best Kind of Jam is a Game Jam
Game jams are fun and exciting events for both pros and new developers alike. If you are a new developer, taking part in jams is a great...
Game Development 101
If you have ever played a game and wondered how it works behind the scenes, or you felt like you could improve upon your favorite game, ...